An interesting DL/ML project.
While a problem solver is interacting with the world, it should store the entire raw history of actions and sensory observations including reward signals. The data is ‘holy’ as it is the only basis of all that can be known about the world. If you can store the data, do not throw it away! Brains may have enough storage capacity to store 100 years of lifetime at reasonable resolution .
As we interact with the world to achieve goals, we are constructing internal models of the world, predicting and thus partially compressing the data history we are observing. If the predictor/compressor is a biological or artificial recurrent neural network (RNN), it will automatically create feature hierarchies, lower level neurons corresponding to simple feature detectors similar to those found in human brains, higher layer neurons typically corresponding to more abstract features, but fine-grained where necessary. Like any good compressor, the RNN will learn to identify shared regularities among different already existing internal data structures, and generate prototype encodings (across neuron populations) or symbols for frequently occurring observation sub-sequences, to shrink the storage space needed for the whole (we see this in our artificial RNNs all the time). Self-symbols may be viewed as a by-product of this, since there is one thing that is involved in all actions and sensory inputs of the agent, namely, the agent itself. To efficiently encode the entire data history through predictive coding, it will profit from creating some sort of internal prototype symbol or code (e. g. a neural activity pattern) representing itself [1,2]. Whenever this representation becomes activated above a certain threshold, say, by activating the corresponding neurons through new incoming sensory inputs or an internal ‘search light’ or otherwise, the agent could be called self-aware. No need to see this as a mysterious process — it is just a natural by-product of partially compressing the observation history by efficiently encoding frequent observations.
 Schmidhuber, J. (2009a) Simple algorithmic theory of subjective beauty, novelty, surprise, interestingness, attention, curiosity, creativity, art, science, music, jokes. SICE Journal of the Society of Instrument and Control Engineers, 48 (1), pp. 21–32.
 J. Schmidhuber. Philosophers & Futurists, Catch Up! Response to The Singularity. Journal of Consciousness Studies, Volume 19, Numbers 1-2, pp. 173-182(10), 2012.
OK, so I did semi-successfully install caffe, but now I am stuck with another env var problem or something. Despite my vigilance, I am having an error of conflicting versions of python when I try to import caffe for use.
The basic unit of a digital library is an electronic book. An electronic book provides the same information as a real book. One can read and use the information just as we can in a real book. However, it is difficult to lie in bed and read an electronic book. With expected technological advances, it is conceivable a subnotebook computer will weigh less than 12 ounces and have a 6¨ x 8¨ high resolution color screen, making it look and feel like a book that you might read in bed. However, the analogy stops there. An electronic book cannot be used as part of your rare book collection, nor can it be used to light a fire on a cold night to keep you warm. You can probably throw it at someone, but it would be expensive. On the other hand, using an electronic book, you can process, index, and search for information; open the right page; highlight information; change font size if you don’t have your reading glasses; and so on. The point is, an electronic book is not the same as a real book. It is both more and less.
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Similarly, AI is both more and less than human intelligence. There will be certain human capabilities that might be impossible for an AI system to reach. The boundary of what can or cannot be done will continue to change with time. More important, however, it is clear that some AI systems will have super human capabilities that would extend the reach and functionality of individuals and communities. Those who possess these tools will make the rest of us look like primitive tribes. By the way, this has been true of every artifact created by the human species, such as the airplane. It just so happens that AI is about creating artifacts that enhance the mental capabilities of the human being.
“You’re the grandiose one, you think you’re going to understand how the brain works, all I want to do is map it.”- Sebastian Seung